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EDuke32

  • Status Unconfirmed
  • Percent Complete
    0%
  • Task Type Bug Report
  • Category Backend / Core
  • Assigned To No-one
  • Operating System Windows
  • Severity Low
  • Priority Very Low
  • Reported Version Development
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: EDuke32
Opened by Misk Oersted - 2016-02-15

FS#9 - Levitating Sprites

I’ve noticed certain sprites (it appears to be random) will appear at a level significantly higher than where they’re supposed to be. Attached is a picture of a fire floating freely through the air. I have observed enemy sprites do this as well. I’m not sure where their collision box is.

This is so far in the software render. Untested with graphic acceleration.

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