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EDuke32

  • Status Unconfirmed
  • Percent Complete
    0%
  • Task Type Bug Report
  • Category Backend / Core
  • Assigned To No-one
  • Operating System All
  • Severity Low
  • Priority Very Low
  • Reported Version Development
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: EDuke32
Opened by Michael - 2017-01-01

FS#52 - Map shade preview does not restore pal/shade when disabled

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Michael commented on 2017-01-01 06:07

I have some instances where the shade preview feature is practically useless, since when you enable it, it permanently changes the pal and shade of the sectors to those set by the SE in light switch/flashing lights effects.

The example map shown is Mickybegins4.map in the AMC TC SVN.

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