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EDuke32

  • Status Researching
  • Percent Complete
    0%
  • Task Type Bug Report
  • Category Backend / Core
  • Assigned To No-one
  • Operating System All
  • Severity High
  • Priority High
  • Reported Version Development
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: EDuke32
Opened by Evan Ramos - 2016-06-05
Last edited by Evan Ramos - 2016-06-05

FS#24 - Perfect Ornamented Sprites

Hardware accelerated renderers need wall-aligned and floor-aligned sprites to get ornamented to surfaces with no clipping or performance regressions.

The task blocks these from closing
ID Project Summary Priority Severity Progress
5 EDuke32 FS#5 - Sprites disappearing/acting weird in Polymost renderer Very Low Low
0%
22 EDuke32 FS#22 - Texture rendering issue with Polymer Very Low Medium
0%

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